At many large events — in particular international conferences — planners rely on simultaneous interpreting to keep discussions flowing smoothly between multilingual participants.
According to a December 2013 report, Smart Wearable Devices: Fitness, Healthcare, Entertainment & Enterprise: 2013-2018 by Juniper Research, the global wearable technology market will grow into a US$19 billion industry by 2018.
LiveU has partnered with the NFL’s Indianapolis Colts this season to provide live video technology solutions to the team. The Colts use LiveU’s LU500 backpack transmission unit to easily and rapidly cover exciting live events such as press conferences, player arrivals, and interviews. In addition to the LU500, the Colts utilize LiveU’s LU-Smart smartphone application so reporters or staff can use their iPhones, iPads, and Android devices for live streaming.
iBeacon is the Apple Trademark for an indoor positioning system that Apple Inc. calls “a new class of low-powered, low-cost transmitters that can notify nearby iOS 7 devices of their presence. Apple also refers to it generally as location and proximity detection technology.
Unmanned quadcopters, commonly called drones, can provide a unique perspective to capture photos and video at trade shows, conferences, teambuilding outings, galas, and other events.
Projection mapping is nearly everywhere these days from advertising campaigns to huge stage shows. This isn’t really a surprise. If done well, it can immediately transform a space into something unreal.
More information: http://makezine.com/projects/projection-mapping-with-laser-cats/
If you have ever been to a trade fair that was bigger than your backyard, you may have seen some magic 3D projections floating in space, wondering how on earth this might be possible and why it is so dark there.
More information: http://www.instructables.com/id/10-Minute-Mini-3D-Projection/
Augmented reality research at UC Berkeley got a boost with the announcement of a $100,000 grant from Microsoft — plus two of the company’s HoloLens virtual reality headsets — to a team to advance their work in simplifying the human-robot interaction.
I sat in the corner of an audience that I wasn’t really in. I watched the back of a bald man’s head as he snapped photos on the stage with his camera. I was high up, looking down on everyone as a virtual screen appeared in this virtual audience, with a countdown to the Democratic debate that was about to begin.
If a 2D picture is worth a thousand words, then a 3D image is worth a million. With holography, it is possible to reconstruct 3D images using holograms, and the process is unlike anything found in traditional display technology. Even though it was invented over 70 years ago, holography remains the best candidate for achieving true 3D displays. Here we present six things you may not know about the strange and wonderful world of holography.
The success of any event depends on the coordinated efforts of all parties involved, as well as the effectiveness of the communications equipment and technology used. Large-scale events, such as professional sporting events, present a unique set of challenges and require extra precautions. This is especially true for events like marathons and bicycle races—sometimes attended by hundreds of thousands of people and spread out over many miles of expansive terrain. A prime example is the 26-mile route of the Boston Marathon, or the 118-mile IRONMAN endurance course in Texas.
DJs can now get real-time feedback from the crowd using Lightwave. Created for use at concerts, Lightwave is a smart wristband worn by audience members that measures movement, audio levels, and body temperature. These measurements are fed to the DJ in real-time so he or she can determine how many people are dancing, if people in the back can hear the music at that particular moment in the show, and if the audience is engaged.
Brothers Sean and Tim Holladay were sitting in a meeting with about 150 people, and while the presenter was interacting with the crowd “…we just couldn’t hear what the other people were saying,” Tim said. “Sean pulled out his phone and said ‘I could FaceTime someone across the world and hear them perfectly, but I can’t hear the question someone is asking in the room…there has to be a better way.’” And Crowd Mics was born.
More information: http://aztechbeat.com/2014/03/startup-crowd-mics-phone-wireless-mic/
It is not uncommon for the client to provide simultaneous interpretation equipment.
Quality of interpretation equipment is critically important for quality of interpretation, therefore, both interpretation agencies and interpreters should make very clear to the client what constitutes good equipment and how the equipment is to be set up and used professionally.
These days, most participants expect to be able to register for events online. Luckily, there are lots of tools to help with that, ranging from simple to sophisticated and all the way to multi-functional. In this update of an article first published in 2007, we asked a number of nonprofit technology professionals what online registration tools have worked for them.
We live in the “information age” where details, knowledge, instruction, services, and advice are readily available within seconds, or at least they should be. A lot of people declare this “information age” as a new phenomenon with new implications to business owners, yet without realizing, this movement has been in the making for years.
Building access control is essential to businesses, schools, apartments, and any other organization that needs to protect its personnel or property. While there is no automated way to 100% guarantee the wrong people will be kept out, RFID systems can secure facilities very efficiently. The primary problem faced with this system is human nature – people holding doors for others, allowing them access.
Audience Response Systems (ARS) have been around for a very long time, but it’s only recently that I’ve started seeing them treated as “must-haves” by event industry writers. In this post, we introduce you to a few companies that can get ARS set up at your event.
Tour guide systems (TGSs) were originally developed for factory and museum tours, and consist of a microphone and headset receivers. The museum guide speaks into the microphone and listeners hear everything via their headsets, meaning that they are free to move around and the speaker has no reason to disturb other visitors by shouting. The appeal of this solution is clear: only those who wish to listen have to, and anyone wanting to hear can do so (at a volume that they choose).
More information : Tour Guide Systems
Tour guide systems provide audio reinforcement in situations when a speaker’s voice must overcome distance and background noise (such as a factory tour).
More information : Tour Guide Systems