From a young age we’re taught that humans perceive the world through five senses. What is perceived is then translated into experiences, which make up reality as we know it. Virtual reality presents these senses with a computer-generated environment that is, to some extent, explorable.
Look up “voting” on Google and the top search results are dominated by links about electoral voting. Making decisions (about elected leaders, opposing choices, and action plans, etc.) is the first function of voting that comes to mind for most people.
Wireless Voting System in Singapore – Why is it popular?
If you take a look a few years back, you will realize that social events were not that Hi-Tech. People used to rely on projectors and slides in order to convey their messages to the audience. They used to ask the attendees to raise their hands in order to seek their opinion on a particular matter.
Gathering feedback from your audience and engaging them is a key success factor for conferences. In the old days, we used to do that during the Q+A session, and maybe with hand signs or the famous green and red cards, but there are so much more sophisticated tools now. I had the chance to try out some of them at the recent Confex exhibition in London.
During the recent ‘Credit Crunch’ organisations were under pressure to cut their conferences and events budgets. What they saved by reducing the size of the stage or by going to a cheaper venue shouldn’t have effected the basic content of the day or the goals for staging the event in the first place.
Live polling enables event planners and organizers to provide better levels of engagement between speakers and attendees. While traditional audience response systems are limited and require an additional investment by event hosts, a mobile event app gives attendees access to session information, PDF documents, and other resources alongside the ability to submit live responses to questions posed at sessions.
When we first tried to learn about Audience Response Systems, it quickly became overwhelming. First, they go by many names: Classroom clickers, voting keypads, classroom performance systems, classroom response systems, personal response systems, student response systems, audience polling, interactive meetings… Wow. Yikes!